Course curriculum

    1. Lesson - Researching your Hero Character

    2. Lesson - Developing your Hero Character Design

    3. Lesson - Using Tablet Pressure in Photoshop

    4. Lesson - Import your Hero Character for Scale & Clean-up

    5. Lesson - Sketching your Hero Characters Head

    6. Lesson - Inking your Hero Character

    7. Lesson - Designing your Hero Characters Costume

    8. Lesson - Painting your Hero Character

    1. Lesson - The 12 Principles of Animation

    2. Lesson - Skeleton Key Frames for Walk Cycle

    3. Lesson - Skeleton In-Betweens for Walk Cycle

    4. Lesson - Walk Cycle Solid Drawing Straight Ahead

    5. Lesson - Rough Attack Keys Using Pose to Pose

    6. Lesson - Rough Attack Extremes using Pose to Pose

    7. Lesson - Rough Attack Breakdowns using Pose to Pose

    1. Lesson - Introduction to Unity

    2. Lesson - Game Objects

    3. Lesson - Components

    4. Lesson - API

    5. Lesson - Setting up a Unity Project

    6. Lesson - Layers & Tags

    7. Lesson - Gamespace Objects & Prefabs

    8. Lesson - Adding our Hero

    9. Lesson - Adding an Enemy

    10. Lesson - Camera Controllers

    11. Lesson - Collision

    12. Lesson - Adding Animation

    13. Lesson - Player Attack

    14. Lesson - Enemy Attack

    15. Lesson - Populating the Scene

    16. Lesson - Health Bar

    17. Lesson - Health Bottles

    18. Lesson - Main Menu

    19. Lesson - Pause , Lose & Win

    20. Lesson - Parallaxing

    21. Lesson - Polishing & Debugging

    1. Course Feedback Form

About this course

  • 37 lessons

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